PropVR partners Unreal Engine to develop 3D solutions for realty sector

Proptech Square Yards arm PropVR has partnered with Unreal Engine to develop 3D solutions for the real estate sector.

Square Yards said in a statement that PropVR has been named a Certified Partner of Unreal Engine, an advanced real-time 3D tool developed by Epic Games.

She added that the partnership aims to develop two-dimensional and interactive three-dimensional digital solutions for the real estate industry.

“We have partnered with the Unreal Engine team to create the next generation of 3D solutions and digital twins for the real estate industry. Unreal Engine’s graphic prowess is unparalleled and will help us enhance the future of real estate search and discovery experience through a high-end real estate search and discovery experience,” said Vivek Agarwal, Co-Founder and Chief Technology Officer. Square Yards, “3D digital twins of entire cities”.

With Unreal Engine, he said, the company can accelerate its vision of building real estate in the metaverse.

Agarwal said the partnership will also help understand the desire for virtual real estate experiences among clients and make it more accessible and inclusive.

PropVR works with Unreal Engine to co-create city digital twins, real estate architectural visualization and other interior decoration technology products.

Metaverse 3D platform launched in Dubai last year.

Square Yards, which is primarily engaged in housing brokerage and home loans, achieved a 70 per cent increase in revenue to Rs.670.5 crore for the last financial year.

Of the total revenue in the last fiscal year (2022-2023), Indian business contributed 77 percent while 10 percent came from the Gulf countries and 13 percent from the rest of the world.

The Gurugram-based company has so far raised US$125 million.

(Only the title and image for this report may have been reworked by the Business Standard staff; the rest of the content is generated automatically from a shared feed.)

First published: July 15, 2023 | 2:58 PM ist